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Museum platformMuseum of Broken Relationships · 2025

A museum whose collection is stories, not objects

The Museum of Broken Relationships does not exhibit artefacts so much as the stories attached to them. The digital platform had to keep those stories at the centre while giving curators a practical way to publish exhibitions, events and visitor information in several languages.

Museum of Broken Relationships
Role
Platform design & development
Audience
International visitors
Content
Stories, objects, exhibitions, events
Languages
Multilingual publishing

A story-driven platform for a global audience

The museum's identity is built on deeply personal objects and the stories people send with them, and on exhibitions that travel across cultures. A standard museum website — collection, opening hours, directions — would have missed the point entirely.

We structured the platform around narrative: stories and objects come first, and exhibitions, events and visitor information are arranged around them. Editors publish in several languages without the maintenance turning into a second job.

  1. The challenge

    A unique museum needed an experience built around stories

    Traditional museum sites organise themselves around collections and logistics. Here the object matters because of what is written next to it, so the content model had to put the narrative first and still stay manageable.

  2. The solution

    A flexible content platform for stories, exhibitions and events

    A story-first content model lets curators build meaningful digital journeys out of the museum's own material, while exhibitions, touring shows and local events are managed from one structured environment.

  3. The impact

    A bridge between the physical exhibition and its visitors

    The website extends the museum beyond its rooms: visitors read the stories, follow what is on now and find events, and the team gets tools it can actually use to keep all of it current.

Inside the product

An exhibit page on a phone: a Mario Kart steering wheel from Paris, with the story that came with it
01An exhibit

The object is small — the story is the exhibit

Each exhibit page is built the way the museum itself works. The object comes with where it is from and how long the relationship lasted, and then the story its donor sent — in their own words, given the room it needs.

Visitors move through the collection one exhibit at a time, floor by floor, on the phone in their pocket or at home. The whole site switches language from the header, so the same story reaches an international audience.

  • Story-first layout for every exhibit
  • Floor-by-floor navigation through the collection
  • Multilingual from the header

What we built

  1. 01A story-first content modelExhibits, objects and personal stories are structured as narrative content, so a digital journey can be built out of the museum's own material.
  2. 02Multilingual, without doubling the workContent and navigation adapt across languages for an international audience while editorial maintenance stays proportionate.
  3. 03Exhibitions and events in one placeCurrent exhibitions, touring shows and local events are managed from a single structured environment, so public information stays right.
  4. 04Editorial tools for non-technical teamsCurators publish, update and reorganise content safely, with a structure that protects consistency across the whole site.

A digital museum that keeps storytelling at the centre

The platform supports the museum's emotional identity and gives the team a practical way to manage genuinely complex content across languages, exhibitions and events.

brokenships.com

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